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Topics - Not a Number

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Albums / Not a Number: DAY ONE EP (2011)
« on: June 30, 2011, 10:02:36 pm »

Finally, folks, a proper album/EP release of mine. Granted, it's my third overall, but it's the first one which has the style of music I intended.

Day One is a four-track collection of songs I made during my studies at college, which also serves as a portfolio for when I ever get to study music further, or anything else relevant. There have been a whole bunch of songs that I wrote during this time ("They Don't Know", "(Release) The Animal Inside" and "This is why I shouldn't have ideas" to name a few.. since they're the only ones with names), but I left those out of this, as they were all at different stages of completion - maybe I'll carry them over for the album, it just depends if I ever get a Mac and Logic at home; since my studies at college are now officially over, I'm back to solely using Music 2000 on PS1/PC until then (Ideally, I'd want to get them asap; I've put a tentative date of Dec '12 for the next release).

01. Clockwork 2011 (8:15)
02. Aphelion (9:24)
03. Build Around You (Monster) (4:50)
04. The Unlucky Ones Are Those Who Escape* (4:36)
*re-recorded as WAV, since Bandcamp won't allow mp3 uploads

Also note: I have put it as "name your price"; while you can download it for free (just set the price to £0.00), bear in mind this account only has 200 overall free downloads available (until the 20th of each month, in which it's bumped back to 200) before Bandcamp puts a price on it - and I don't know if I have to set it or if they put it there themselves - I'm very new to Bandcamp so I'm still figuring out how this thing works. That said, if you do want to pay for it, then I ain't stopping you. \/\/

So without any more delays, enjoy.

Or endure, whichever applies. :P

Heard about this on the radio a couple weeks back, and even though I missed the initial broadcast of it, I've managed to find a video of the full performance on YouTube.


It's not exactly the WOBBLE WOBBLE FILTH FILTH that you'd expect it to be, but I think it's pretty damn awesome.

Song name: Clockwork
File type: SoundCloud -> mp3
Length: 8:28
Software used: Logic Pro 8/9

Remeber the old version from last year? I've put a little more work into it.

Differences between 03/2010 Version and 2011 Version:
- Intro and outro stretched out
- MIDI guitar replaced with own guitar (played by yours truly; something I'm hoping to do more in the future - at least, until I get a Mac (abd thus Logic) at home so I'm not limited to college hours), recorded through the amp clean (through multiple microphones), distortion added in mixing.
- A couple guitar sections rewritten.
- Drums completely rewritten. YOU CAN HEAR THE KICKDRUM YOU GUYS.

Still has the old auto-tuned vocals, though I did rerecord them at one point, but the lack of a pop-shield at the time made them unusable.

It's not 100% finished; still needs a little more mixing and mastering to get it just right, but that should be ready by next week (bloody well should be, everything gets marked on Friday - Clockwork included)


-update 2011/06/20-
Made minor fixes to the track. Same URL as before.

Song name: Build Around You (Monster)
File type: SoundCloud -> mp3
Length: 4:50
Software used: Logic Pro 8/9
For those who follow me on SoundCloud, time to explain a couple things about this, since I didn't say anything about this track when I uploaded the two demos.

I've been playing Portal 2 recently, and felt compelled to make my own fan-song to the game. Hence why some lines have the same melody as some lines from "Still Alive" (ie, the theme from Portal 1). I chose NOT to reference "Want You Gone" (the theme to Portal 2), merely because I hadn't completed Portal 2 prior to writing this.

Anyway, onto the actual song itself.
As this is about Portal 2, I wanted to have the vocals sung in the perspective of GLaDOS, but putting my own interpretation on the relationship between her and Chell/the player, namely, what I believe is her conflicting emotions - she absolutely hates the player, but at the same time, she can't live without the player. I wanted to capture this feeling of "duality", such as the chorus line "I'll build myself around you, you monster".

Maybe I'm just reading too much into the game, but it was a lot of fun nonetheless.


And yes, that is me on guitar. My vocals were admittedly a little rusty in places, but I did purposely limit myself to three takes.
I will be putting together a video for it soon (and I'll be posting it on the Steam forums as well, though I don't know whether I should wait until the video's put together before I post it)

Time I started on making original tracks again after all those cover/remixes.

Song name: The Unlucky Ones Are Those Who Escape
File type: YouTube -> mp3
Length: 4:36
Software used: Music 2000 (PS1)
After hearing Renard's "", I was immediately inspired to do something similar.

This track is sort of (Dark) Ambient, with a blend of Trip-hop. With my own progressive twist, of course. ;D
It's not entirely in 4/4 (I'll leave it for you to figure the numbers out), but it was definitely a challenge to work within Music 2000's 4/4-constraint.


mp3 download in video description.

WIP 02

WIP 01


Song name: Super Metroid - Ridley Theme [remix]
File type: YouTube, mp3 (MediaFire)
Length: 2:46
Software used: Music 2000 (PS1)
Not gonna lie: I love this theme. Maybe it's because it's so dynamic with its time signature (in that it goes between 5/8, 15/8, 6/8 and practically barely touches 4/4 - something I like), maybe because it's so intense.. No idea.
(although out of all the versions I've heard, Other M's rendition is my favourite)

The one thing I'm proud of the most in this mix is one of the two break sections in this song (0:44, 1:22, 2:02) where the time signature goes from 4/8* in one bar, but the bar afterwards is in 3/8.. yet is still 4 beats long, thanks to a little bit of tempo changing. That's why you see the BPM counter "glitch about" on those particular bars - it speeds up from 250BPM to 450BPM for 1 bar, before reverting back to 250BPM.
(*well, 4/4 really, but I had to double up the tempo to 250BPM because the time signature is so dynamic)

I was going to mix Mother Brain's theme into this, but I decided not to, due to 1), not being too sure where the two could interchange and 2) a guy by the name of DM DOKURO did it a lot better than I would've. Maybe another time, eh? ;) (I've already been learning the two on my guitar and can play them quite well.. if not a little sloppy sounding due to how GODDAMN FAST they are)



Semi-related, I really gotta stop using the Choral/Alternate samples - it's almost becoming cliché of me. :-/

(Ironically, I've never actually played a Metroid game. Shame on me, huh?)

Rock/Metal/Pop / Chaser 13: Psycho {mixed by Not a Number} [Heavy Rock]
« on: February 23, 2011, 09:27:41 pm »
Song name: Psycho
File type: mp3 (attached)
Length: MIX 1 3:24 | MIX 2 3:21
Software used: Logic Pro 8/9
A track for my Mixing/Mastering and Studio Sound Recording units at college. I had to record and mix a track performed by a band at college.

Attached are MIX 1 and MIX 2 of their track, each made to sound like particular songs.
MIX 1's reference track: Slipknot: Gematria (The Killing Name)
MIX 2's reference track: Suicidal Tendancies: Institutionalized

Attached a newer version to MIX 1. Levels are brought up a little without it clipping. Not a huge difference, but from a production point of view, the dynamics are evened out a lot more.

Attached MIX 2.

Rock/Metal/Pop / [DEMO] Not a Number: Aphelion [Djent/Progressive Metal]
« on: February 05, 2011, 09:30:05 pm »
Song name: Aphelion
File type: mp3 (SoundCloud)
Length: 9:24 (as of 2011-06-22)
Software used: Logic Pro 8/9

Chaos. Utter chaos. Timing-wise, that is.
Time signatures for current version:
00:00-00:49 :: continuous loop of 3x 13/16, 1x 7/8
00:49-01:30 :: alternates between 4/4, 9/8 (or 7/8, 5/4)
01:30-01:40 :: 13/8
01:40-02:15 :: 6/8 (finally, something in a regular time-signature)
02:15-02:31 :: 13/8
02:31-02:51 :: alternates between 4/4, 9/8 (or 7/8, 5/4)
02:51-03:56 :: 6/8
03:56-07:00 :: 4/4
07:00-07:31 :: 4/4 (19/16 polyrhythm)
07:31-08:59 :: 4/4
08:59-09:24 :: alternates between 5/8, 7/8


Demo 2011/03/09
Demo 2011/02/02

There are a few things I need to do before this is finally complete.
A friend suggested I use a lower key/tuning, but alas, my guitar can only go down as far as D (it being a 6-string, and left-handed 7-string electrics are expensive)

Oh looky here, Neo's done yet another electronica remix of a metal song.

Song name: Icarus Lives!
File type: YouTube -> mp3 (Mediafire)
Length: 3:12
Software used: Music 2000 (PS1)

Mathcore, Hardcore, I-don't-bloody-know-core. :P
A recreation of "Icarus Lives!" by progressive metal band Periphery. Found a Guitar Pro file of the song, exported it to MIDI, and the rest is history.

Most annoying thing about making this mix was those bloody triplet notes; just made it that little more frustrating (I even said "screw that" to one section, since it was asking me to do 1/48th notes, so I just did 1/16ths instead - I draw the line at 1/24th, sorry.).


Original: (for comparison, so no-one can call me out on "accidentally" making certain sections go out of time :P)

Experimental/Other / Not a Number: 4'33" (John Cage cover)
« on: December 21, 2010, 05:00:59 pm »
I'm feeling a little festive, so why not celebrate the season by covering John Cage's 1952 work, 4'33"?

(and if you know why I chose this song, then internets for you)

Trying my hand at Dubstep after finding a tutorial on how to create the trademark "wobble" found in that genre.
very rough initial demo
Demo 2 - bit more refined and added a little more.

Of course, being my chaotic self, there's the odd change in time-signature, but nothing too chaotic; I'm only veering off a little from the source material.
Oh yeah, that's right; it's a remix of a video game tune.. fairly well known tune, I'd hazard a guess (it's far from "obscure"..).

Memory card files for ePSXe users / MOVED: Good Video Card for emulator
« on: November 03, 2010, 09:34:24 pm »
This topic has been binned.

Song name: (Release) The Animal Inside
File type: mp3 (SoundCloud)
Length: 9:50 (as of 2010-10-18)
Software used: Logic Pro 8/9

Probably one of my most unconventional songs in progress. At least Clockwork was consistant in its time-signature, as odd-time as it is.

This one goes between 6/8, to 5/8, to 11/8, to 4/4, to 21/8, ending in a simply-why-the-hell-not 23/8. But it is mainly in 6/8, so at least there is some sense of consistency. :P

Even though this is Progressive Metal (I mean, you can practically smell the Dream Theater inspiration), there is an element of Trance in there as well, what with the synth patch.

There's a few bugs I'll be ironing out for the final version, as well as adding vocals (which I won't put through an autotune like I did with Clockwork and Our Special Place)

Oh, you want a link? ta daaa

Questions, comments, feedback and suggestions / SoundCloud mod?
« on: October 22, 2010, 10:27:51 pm »
Since I've started using SoundCloud as one of my music hubs (I can only upload 120 minutes of music on there, since I don't have a Premium account with them), I'd personally find it easier to have SoundCloud's player embedded into my post itself, rather than posting a link to an outside page (much like what the forum does with YouTube videos)

I've had a look through SMF's community forums and found this thread where someone's coded the BBCode for SoundCloud's player for SMF 2.x and 1.x.

Just figured I'd throw this suggestion there. :)


Figured I'd try my hand at a new genre.
Admittedly, Renard is a heavy influence behind this track; go listen to his album Post Traumatic Stress Disorder and you'll notice a resemblence. :P

As of this version (2010-09-19), I've only just started. But, I'd like to see what people's thoughts on it are so far. Any sort of feedback is greatly appreaciated. :)


(key = G Locrian (Ab over G))


tl;dr, Justin Bieber slowed down 800%.
It sounds bloody awesome.

Song name: Unjustified Infiltration
File type: mp3 (MediaFire)
Length: 5:36
Software used: Music 2000 (PS1)

Since I've got two months of no college, It's an excuse to fire up Music 2000 until September.

This track is part of a little project I want to try and finish by then; create a "soundtrack" to a fictional game. There is no game that this song is a part of, but I want to give the tracks in this release a "video game feel". I blame Renard and his Shark Attack release. :P

I'll most likely add more to this track in the final version (needs a few strings here and there in my opinion), but it's pretty good for the time being. :)

I didn't choose a Major- or Minor key this time; for a change, I decided to use the Dorian mode, in the key of D (so D Dorian). I've grown to like Dorian over Minor.. it feels a lot easier to use. I'm hoping to use all the other modes in this "album", if you can call it that. (Locrian mode's going to be fuuuuun ^^)

Oh, and one more thing. It's not in 4/4, rather a constant 5/4. :D So it's not too crazy, but it was definitely a challenge in places. (well, not entirely constant; the drum solo about half-way through is two bars of 4/4)


Rock/Metal/Pop / COVER - Not a Number: Our Special Place
« on: July 05, 2010, 02:27:58 pm »
Song name: Our Special Place
Genre: Rock/Pop
File type: YouTube -> mp3
Length: 4:32
Software used: Logic Pro 8

A cover of "Our Special Place" by Renard Queenston. Guitars sound a little more refined due to using a different sample patch and mixing technique than what I did with Clockwork. I don't know how Renard got his vocals to sound the way it does in his tracks, but I did try to emulate it as best as I could.
In case you're wondering, the song is in G minor... sort of. Some of the verses are in a sort of wierd G major/minor combo.

mp3 in video description. :)

Drum & Bass/Jungle/Breakbeat / Not a Number: ERROR: FILE_CORRUPT
« on: July 04, 2010, 09:33:15 pm »
File type: mp3 (MediaFire)
Length: 5:48
Software used: Logic Pro 8

This one's another college assignment. Unfortunately, it'll be one of the last Logic-produced track you'll hear from me.. until I return to college in September, of course. ;) I don't have Logic Pro at home, so I'll be stuck with Music 2000 again for two months. (but hey, that's not to say that's a bad thing, right? ;))

On reflection, there are a few things I should've fixed with this track: For one, I do NOT recommend you hear this with sub-woofers; I didn't bother turning down the sub-bass, so if you've got a really complex sound system, sorry if all you hear "BWWWWWWWWWWWW". Two, I should've been a little more confident with the compression, despite it being really quiet, it's at peak volume. Thirdly, that kick drum sounds a little weak to me.

I'm not sure what genre you could put this under: It's got the tempo and drumming of a Drum and Bass track, but there's a real trance element creeping in behind it as well. (I can't help it - I need a melody to drive my tracks forward) (Someone in my class who listens to a lot of drum and bass said he'd put it under "Liquid", but it's not calming enough to be Liquid, in my opinion. I've put it under "Melodic Drum and Bass" myself, but I'm sure there's an official definition. :P

I should be uploading this to YouTube soon, once I find a suitable enough backdrop.


House/Disco / Not a Number - Lucid Dream parts I & II
« on: April 04, 2010, 06:46:33 pm »
The adrenaline of Pheonix, the anarchy of They Don't Know, the chaos of Clockwork, time we all chillaxed. :)

Song name: Lucid Dream - parts I & II
Genre: House / Electronica
File type: mp3 - Gimmesound
Length: 5:18
Software used: Logic Pro 8

Very simple House tune. Tried to go for a bit of a deadmau5 feel with the loud bass drum.
Was made as part of another college assignment, where we had to create a track in a genre we weren't too familiar with; it was either House or Drum and Bass (and since that's apparently meant to be percussion galore, I don't think I could've done the genre justice so I went with the simpler option - no offense to the House producers out there)


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